# 
        Coding Style Guide
    
        # 
        Indentation
    
Use four spaces for indentation. Do not use TAB.
        # 
        Strings
    
# Prefer single quotes for strings
s = 'this is a string'
# Use double quotes only if the string itself contains a single quote
s = "this ' is single quote"
        # 
        Docstrings
    
Always use triple quotes for docstrings.
def f():
    """This is a multi-line docstring.
    Here is some content. Docstrings partially support Markdown.
    """
def g():
    """This is a single-line docstring."""Use natural language to describe the function's purpose. Do not enumerate each parameter and return value.
# Correct
def add(a: int, b: int):
    """Add two integers `a` and `b`."""
# Incorrect
def add(a: int, b: int):
    """
    @param a, the first argument
    @param b, the second argument
    @return, the result of a + b
    """
        # 
        Spaces
    
# Add a space after `,` or `:`
a, b = 1, 2
c = [1, 2, 3]
d = {'key': 'value'}
# Spaces may be added around operators
res = 1 + 2
if res < 2: pass
# Spaces can also be selectively added to indicate operator precedence
x = x * 2 - 1
hypot2 = x * x + y * y
c = (a + b) * (a - b)
# Add a space after `:` in type annotations
def f(a: int, b: float): ...
def g() -> int: ...
# Add spaces around `=` when specifying default values in function parameters
def f(a: int = 1, b: int | None = None): ...
# However, omit spaces if the parameter has no type annotation
def f(a=1, b=2): pass
# Do not add spaces in keyword arguments when calling functions
print(1, 2, 3, end='', sep=',')
f(a=10, b=20)
        # 
        Naming Conventions
    
- Classes: CapitalizedWords
- Functions and variables: lower_case_with_underscores
- Constants and enums: UPPER_CASE_WITH_UNDERSCORESorCapitalizedWords
- Anonymous ordered variables: _0,_1,_2
- Discarded variables: _
- Some standard library functions: lowercase
Here are some commonly used naming conventions:
- self: The first parameter of an instance method
- cls: The first parameter of class methods and- __new__
        # 
        Using Abbreviations
    
Use abbreviations only for temporary variables and internal implementations.
Abbreviations should be well-established, include key syllables of the original word, and be immediately recognizable.
- context->- ctx(✔)
- temporary->- tmp(✔)
- distribution->- dist(✔)
- visited->- vis(❌)
# Incorrect: Using abbreviations in public function parameters
def some_pub_fn(ctx, req_id, data):
    pass
# Correct
def some_public_function(context, request_id, data):
    pass
        # 
        Using Precise Terminology
    
Naming should convey precise meanings, especially when multiple synonyms exist.
For example, count, size, and length all relate to quantity, but they have different nuances:
- count: Represents a counted value
- length: Represents the number of elements in a container
- size: Represents the byte size of an object
s = 'aaabc⭐'
count = s.count('a')
length = len(s)
size = len(s.encode())
print(f"{s!r} has a length of {length}, a size of {size} bytes, and contains {count} occurrences of 'a'")
# 'aaabc⭐' has a length of 6, a size of 8 bytes, and contains 3 occurrences of 'a'
        # 
        Using Professional Terminology
    
- For item quantities in a game: quantityis better thanitem_count
- For grid counts: area(meaning surface area) is better thangrid_count
        # 
        Avoiding Built-in Names
    
# Incorrect: Overwriting `builtins.map`
map = [[1, 2, 3], [4, 5, 6]]
# Incorrect: Overwriting `builtins.type`
type = some_thing.type
        # 
        Internal Functions and Classes
    
Use a single underscore _ as a prefix for internal functions. Never use a double underscore __ (except for magic methods).
def _internal_func():
    """This is an internal function."""
class _InternalClass:
    def _internal_f(self): pass
        # 
        Importing Modules
    
- Import standard library modules first.
- Then import third-party dependencies.
- Finally, import project-specific modules.
from typing import Any
from collections import deque
from array2d import array2d
from ..utils import logger
        # 
        Coding Practices
    
Use is not when checking for None. Do not explicitly compare with True or False.
# Correct
if x is not None: pass
# Incorrect
if x != None: pass
# Correct
x = True
if x: pass
if not x: pass
# Incorrect
if x == True: pass
if x is True: pass
if x != False: passThe if statement implicitly calls bool(), so it can be used to check if a container is empty.
not_empty_list = [1]
not_empty_string = '1'
truth = True
if not_empty_list:
    print('true value')
if not_empty_string:
    print('true value')
if truth:
    print('true value')
# Explicitly checking for emptiness is also valid
if len(not_empty_list) > 0: pass
        # 
        References
    
PEP 8 – Style Guide for Python Code
