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Welcome to PocketPy
PocketPy is a lightweight(~6000 LOC) Python interpreter for game engines.
It is extremely easy to embed. Including a compiler, optimizer and bytecode virtual machine. All of them are available in a single header file pocketpy.h
, without external dependencies.
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What it looks like
def is_prime(x):
if x < 2:
return False
for i in range(2, x):
if x % i == 0:
return False
return True
primes = [i for i in range(2, 20) if is_prime(i)]
print(primes)
# [2, 3, 5, 7, 11, 13, 17, 19]
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Source Integration
We recommend to use our pre-built pocketpy.h
in Github Release page.
To compile it with your project, these flags must be set:
--std=c++17
flag must be set- Exception must be enabled
- RTTI is not required
You can use g++
, cl.exe
or clang++
to compile your project.
For maximum performance, we recommend to clang++
with -O2
flag.
clang++
can produce faster binary than g++
or cl.exe
.