Welcome to pocketpy
pkpy is a lightweight(~14K LOC) Python interpreter for game scripting, built on C++17 with STL.
It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance.
pkpy is extremely easy to embed via a single header file
pocketpy.h, without external dependencies.
Caution: pocketpy should not be your first C++ project. Please learn C++ programming, compiling, linking, and debugging before working with pocketpy. There are many resources for this on the net.
What it looks like
def is_prime(x): if x < 2: return False for i in range(2, x): if x % i == 0: return False return True primes = [i for i in range(2, 20) if is_prime(i)] print(primes) # [2, 3, 5, 7, 11, 13, 17, 19]
pkpy should work on any platform with a C++17 compiler. These platforms are officially tested.
- Windows 64-bit
- Linux 64-bit / 32-bit
- macOS 64-bit
- Android 64-bit / 32-bit
- iOS 64-bit
- Emscripten 32-bit
You can sponsor me via Github Sponsors.