#
Cheat sheet
#
Basics
Setup pocketpy
#include "pocketpy.h"
using namespace pkpy;
Create a python virtual machine
VM* vm = new VM();
Dispose a python virtual machine
delete vm;
Execute a source string
vm->exec("print('Hello!')");
Evaluate a source string
PyObject* obj = vm->eval("123");
std::cout << CAST(i64, obj); // 123
Compile a source string into a code object
CodeObject_ co = vm->compile("print('Hello!')", "main.py", EXEC_MODE);
Execute a compiled code object
try{
vm->_exec(co); // may throw
}catch(Exception& e){
std::cerr << e.summary() << std::endl;
}
#
Interop with native types
Create primitive objects
PyObject* obj;
obj = VAR(1); // create a int
obj = VAR(1.0); // create a float
obj = VAR("123"); // create a string
obj = VAR(true); // create a bool
Create a tuple object
// obj = (1, 1.0, '123')
Tuple t(3);
t[0] = VAR(1);
t[1] = VAR(1.0);
t[2] = VAR("123");
PyObject* obj = VAR(std::move(t));
Create a list object
// obj = [1, 1.0, '123']
List t;
t.push_back(VAR(1));
t.push_back(VAR(1.0));
t.push_back(VAR("123"));
PyObject* obj = VAR(std::move(t));
Create a dict object
// obj = {'x': 1, 'y': '123'}
Dict d(vm);
d.set(VAR('x'), VAR(1));
d.set(VAR('y'), VAR('123'));
PyObject* obj = VAR(std::move(d));
Get native types from python objects
PyObject* obj;
i64 a = CAST(i64, obj);
f64 b = CAST(f64, obj);
Str& c = CAST(Str&, obj); // reference cast
bool d = CAST(bool, obj);
Tuple& e = CAST(Tuple&, obj); // reference cast
List& f = CAST(List&, obj); // reference cast
Dict& g = CAST(Dict&, obj); // reference cast
#
Access python types
Access built-in python types
PyObject* int_t = vm->_t(vm->tp_int);
PyObject* float_t = vm->_t(vm->tp_float);
PyObject* object_t = vm->_t(vm->tp_object);
PyObject* tuple_t = vm->_t(vm->tp_tuple);
PyObject* list_t = vm->_t(vm->tp_list);
Access extended python types
PyObject* voidp_t = VoidP::_type(vm);
Check if an object is a python type
PyObject* obj;
bool ok = is_type(obj, vm->tp_int); // check if obj is an int
Get the type of a python object
PyObject* obj = VAR(1);
PyObject* t = vm->_t(obj); // <class 'int'>
Convert a type object into a type index
PyObject* int_t = vm->_t(vm->tp_int);
Type t = PK_OBJ_GET(Type, int_t);
// t == vm->tp_int
#
Access attributes
Check an object supports attribute access
PyObject* obj;
bool ok = !is_tagged(obj) && obj->is_attr_valid();
class MyClass:
def __init__(self, x, y):
self.x = x
self.y = y
def sum(self):
return self.x + self.y
Get and set attributes
PyObject* obj = vm->exec("MyClass(1, 2)");
PyObject* x = vm->getattr(obj, "x"); // obj.x
vm->setattr(obj, "x", VAR(3)); // obj.x = 3
#
Call python functions
def add(a, b):
return a + b
Call a function
PyObject* f_add = vm->eval("add");
PyObject* ret = vm->call(f_add, VAR(1), VAR(2));
std::cout << CAST(i64, ret); // 3
Call a method
PyObject* obj = vm->exec("MyClass(1, 2)");
PyObject* ret = vm->call_method(obj, "sum");
std::cout << CAST(i64, ret); // 3
Cache the name of a function or method to avoid string-based lookup
// cache the name "add" to avoid string-based lookup
const static StrName m_sum("sum");
PyObject* ret = vm->call_method(obj, m_sum);
#
Special operations
Compare two python objects
PyObject* obj1 = VAR(1);
PyObject* obj2 = VAR(2);
bool ok = vm->py_equals(obj1, obj2);
Convert a python object to string
PyObject* obj = VAR("123");
PyObject* s = vm->py_str(obj); // 123
Get the string representation of a python object
PyObject* obj = VAR("123");
std::cout << vm->py_repr(obj); // '123'
Get the JSON representation of a python object
PyObject* obj = VAR("123");
std::cout << vm->py_json(obj); // "123"
Get the hash value of a python object
PyObject* obj = VAR(1);
i64 h = vm->py_hash(obj); // 1
Get the iterator of a python object
PyObject* obj = vm->eval("range(3)");
PyObject* iter = vm->py_iter(obj);
Get the next item of an iterator
PyObject* obj = vm->py_next(iter);
if(obj == vm->StopIteration){
// end of iteration
}
Convert a python iterable to a list
PyObject* obj = vm->eval("range(3)");
PyObject* list = vm->py_list(obj);
#
Bindings
Bind a native function
vm->bind(obj, "add(a: int, b: int) -> int", [](VM* vm, ArgsView args){
int a = CAST(int, args[0]);
int b = CAST(int, args[1]);
return VAR(a + b);
});
// Bind a native function with docstring
vm->bind(obj,
"add(a: int, b: int) -> int",
"add two integers", [](VM* vm, ArgsView args){
int a = CAST(int, args[0]);
int b = CAST(int, args[1]);
return VAR(a + b);
});
Bind a property
// getter and setter of property `x`
vm->bind_property(type, "x: int",
[](VM* vm, ArgsView args){
Point& self = CAST(Point&, args[0]);
return VAR(self.x);
},
[](VM* vm, ArgsView args){
Point& self = CAST(Point&, args[0]);
self.x = CAST(int, args[1]);
return vm->None;
});
#
Modules
Create a source module
vm->_lazy_modules["test"] = "pi = 3.14";
// import test
// print(test.pi) # 3.14
Create a native module
PyObject* mod = vm->new_module("test");
vm->setattr(mod, "pi", VAR(3.14));