#
Wrap native struct
Add PY_CLASS
macro into your struct
and implement a static function _register
.
PY_CLASS(T, mod, name)
#
Example
#include "pocketpy.h"
using namespace pkpy;
struct Vector2 {
PY_CLASS(Vector2, test, Vector2)
float x;
float y;
Vector2(float x, float y) : x(x), y(y) {}
static void _register(VM* vm, PyObject* mod, PyObject* type){
vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){
float x = CAST_F(args[1]);
float y = CAST_F(args[2]);
return VAR_T(Vector2, x, y);
});
vm->bind_method<0>(type, "__repr__", [](VM* vm, ArgsView args){
Vector2& self = CAST(Vector2&, args[0]);
std::stringstream ss;
ss << "Vector2(" << self.x << ", " << self.y << ")";
return VAR(ss.str());
});
vm->bind_method<1>(type, "__add__", [](VM* vm, ArgsView args){
Vector2& self = CAST(Vector2&, args[0]);
Vector2& other = CAST(Vector2&, args[1]);
return VAR_T(Vector2, self.x + other.x, self.y + other.y);
});
vm->bind_method<1>(type, "__sub__", [](VM* vm, ArgsView args){
Vector2& self = CAST(Vector2&, args[0]);
Vector2& other = CAST(Vector2&, args[1]);
return VAR_T(Vector2, self.x - other.x, self.y - other.y);
});
vm->bind_method<1>(type, "__mul__", [](VM* vm, ArgsView args){
Vector2& self = CAST(Vector2&, args[0]);
f64 other = CAST_F(args[1]);
return VAR_T(Vector2, self.x * other, self.y * other);
});
vm->bind_method<1>(type, "__truediv__", [](VM* vm, ArgsView args){
Vector2& self = CAST(Vector2&, args[0]);
f64 other = CAST_F(args[1]);
return VAR_T(Vector2, self.x / other, self.y / other);
});
vm->bind_method<1>(type, "__eq__", [](VM* vm, ArgsView args){
Vector2& self = CAST(Vector2&, args[0]);
Vector2& other = CAST(Vector2&, args[1]);
return VAR(self.x == other.x && self.y == other.y);
});
}
};
int main(){
VM* vm = new VM();
// create a new module `test`
PyObject* mod = vm->new_module("test");
// register `Vector2` to `test` module
Vector2::register_class(vm, mod);
return 0;
}
#
Usage
from test import Vector2
a = Vector2(1.0, 2.0)
b = Vector2(-1.0, -2.0)
print(a + b) # Vector2(0.0, 0.0)